
As all these tracking tools are natively part of Nuke, that means that round-tripping to dedicated tracking applications is not needed, and when integrated with Nuke's 3D workspace and tools like the Model builder, which can quickly enable you to build a 3D scene with textures without needing to go into a dedicated 3D application like Cinema 4D or modo. Nuke, the full compositing package from The Foundry comes with an excellent 2D tracker, but it's bigger brother Nuke X has all the best tracking toys with its excellent 3D tracker which generates a very useful point cloud which makes visualising camera data so much easier. The 3D tracker in Nuke X is easy to visualise is excellently integrated with the rest of the application Planar tracking is a much more artist friendly way of working than traditional 3D tracking and mocha Pro is full of features which will speed up your workflow for a huge range of VFX features. Mocha Pro takes this toolset and expands on it, with a wide range of tools which can clean up your footage quickly such as the amazing Remove module, which as the title suggests can remove elements in your footage such as support wires, unwanted signs, tatoo's, automatically, which used to be a hugely tedious task.


Planar tracking is great for creating masks and mattes for screen replacements, which I use mocha AE CC for all the time. Mocha Pro, and it's little brother Mocha AE CC, which comes free with After Effects CC, are at their core Planar trackers which is a system which tracks shapes in a 2.5D environment rather than trying to solve a full 3D scene (although mocha Pro can create 3D scene data if required). Mocha Pro has the ability to get rid of problem marks and tatoos quickly and easily with its advanced tracking toolset
